

In my day job I deliver History workshops and I work in a museum, I also have a History degree so History is my general background. I've just completed the game so thought I'd add my 2c. and maybe (not really that important) have the people you hire appear a bit dif, like other clothing color or hair color/style would already change a lot. But I'd also love to see more jobs available in your tavern. Other than that I'm sure you have enough ideas yourself and I have enough as well for a game like this but in the end you are the creator. Also maybe add (for future reference) some events that could happen. the security suggestion was already mentioned so i'll leave that for what it is. something that could give you an edge on other taverns. maybe implement a quest mode where you can send/hire adventurers to go for quests for things to add to your tavern. maybe you could implement a price option where each block is so much so people cant cheat the game into making very cheap new rooms. as I just mentioned, map creator option so people can create their own maps. but it would be fun like in most tycoon games to have the option to play free mode with pre-made maps by you or if you create the option in game a map creator. Free play mode, not sure if you were planning this. Well since this suggestion thread was made already, mine are: Other Thing I found a glitch, I you remove a table and a customer was sitting there, he will stuck or fly very slowly to another table if there is one. This is a Old School and very fun game, definitive I will be playing more frequently and waiting for new updates. The option to rotrate the camera and Invisible walls (like Hawke suggest). It will be nice to have more funny sounds and better background music ( I think Celtic Music is better). Security, to throw out drunkers and stop fight (you don't want this drunkers broke you furniture and needed to buy again). Day and Night ambient and the option to buy candles for the interior. Better description for the Zone and Furniture on how many square of construction needed for better design. Graphics: nVidia GTX 970 or better with SM5.Because this game is on Early stage, I will make a few suggestions to improve this fun game and I invite to every one to put your ideas here, it's better for DEV to check only one place instead for looking all forum for that.Processor: Intel Core i5-2300, AMD Phenom II X4 940 or better.Requires a 64-bit processor and operating system.Recent updates Main article: Updates Levels Levels Your journey, as the tavern's keep, begins now. Manage your tavern and be the host that all adventurers admire. Some will seek drinks and food while some might seek the warmth of a bed. Your job is to run the tavern - Dragon's Hangover. They tell tales of their adventures, transforming cotton tails to horrendous beasts, morphing storms to witchery! All the danger relived in safety because at the end of the day, the warmth still burns in the fireplace. What better way to relive the life than to run a tavern? Travelers and adventurers from all kingdoms, far and wide come aspiring for fame and glory. They miss the dangers and wish they were young again. They have obligations and duties but most of all, the retired life is boring and redundant. Where? In the very taverns that are bustling with legends and the young at heart.Īfter years of roaming free, slaying evil and merrymaking in halls of drink, everyone takes an arrow to the knee.

They listen of course, to the very far fetched stories that are passed down from mouth to mouth.

But, what happens after the story? Where does the hero go after slaying the dragon, rescuing the damsel and freeing the people from an untold terror? No one really knows what happens to the old and retired soldiers. Every warrior is remembered, his stories spreading like a magician’s flame. Run your fantasy RPG tavern - let travelers take shelter for the night and serve 'em the best mead of their life with a good dose of humor.īy word, by book, the tales of the brave and mighty are told in reverie.
